﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Server.Mobiles;

namespace Server.Engines.Dungeons
{
	public class DungeonDescription
	{
		public Map Map { get; set; }

		public Rectangle2D Area { get; set; }

		public Point3D Entrance { get; set; }

		public PlayerMobile Owner { get; set; }

		public string Name { get; set; }

	}
}
